The Mil Mi-26, also known by its NATO reporting name “Halo,” is a heavy transport helicopter developed by the Soviet Union’s Mil Moscow Helicopter Plant. It is the largest and heaviest helicopter in the world and has been in service since the 1980s. The primary purpose of the Mi-26 is to transport heavy and oversized cargo, including military equipment, construction machinery, and humanitarian aid.
Key features and characteristics of the Mil Mi-26 include:
The Mi-26 is known for its immense size and payload capacity. It can carry up to 20 metric tons (44,000 pounds) of cargo internally, or it can carry oversized cargo externally beneath the fuselage.
The helicopter is powered by two turboshaft engines, typically the Ivchenko-Progress D-136. These powerful engines allow the Mi-26 to operate in various environments, including high altitudes and hot climates.
The helicopter has a large, unobstructed cargo compartment with rear loading ramps for easy loading and unloading of heavy equipment. It can transport a wide range of cargo, from military vehicles to construction machinery.
The Mi-26 is used for both military and civilian purposes. In military roles, it can transport troops and equipment, while in civilian applications, it is used for firefighting, search and rescue, and humanitarian missions.
The Mi-26 has a maximum range of around 800 kilometers (500 miles) and can achieve a cruising speed of approximately 255 kilometers per hour (158 miles per hour).
The Mi-26 features an eight-blade main rotor and a five-blade tail rotor, which provides excellent stability and control.
This vehicle blueprint is flyable and comes fully rigged, including animated rotors, side doors, gears, and wipers. The asset has a detailed interior.
A destructible state model is included with damaged geometry, textures, fire & smoke FX. This asset also includes a countermeasure flare and dust FX, the latter of which appears when flying near the terrain. The asset is ready for import into your DIS/HLA (RPR FOM) simulation projects. It can be modified as needed to suit your purpose.
It is designed for simulations and supports movement from the JSBSim Flight Dynamics Model (FDM) library. This vehicle comes with two movement types, each with its own vehicle Blueprint: JSBSim integrated and projectile based movement.
JSBSim is an open source, platform-independent, flight dynamics model in C++, and the movement system uses data from its FDM, which can be easily replaced, as described in the documentation below. Also, the environmental clouds are utilizing the Volumetrics plugin from Epic Games.
A sample showcase/demo Blueprint has been included with an environment map and User Interface (UI). When you “Play” the map, the UI includes camera presets, sliders, and buttons to demonstrate the key functionalities of the vehicle. From this map you can also start flying the vehicle.
Disclaimer: This vehicle uses the Volumetrics plugin from Epic Games and JSBSim Flight Dynamics Model (FDM) from the JSBSim team for demonstration purposes only. The vehicle can be used and modified without these plugins enabled in your personal projects.
The Volumetrics plugin is used for the clouds in the scene by utilizing the volume creation and rendering tools therein.
The JSBSim FDM integrated movement requires an appropriate flight model in XML format. Vigilante LLC uses only the publicly available FDMs and does not provide actual airplane FDM itself.
All rights of the Volumetrics plugin and the JSBSim library are the exclusive property of Epic Games and the JSBSim team respectively. Vigilante does make any warranties, inferred or implied, regarding the use of Epic’s plugins nor of the JSBSim team’s library or flight models.
- Compliant with SISO Entity Reference No.: 220.127.116.11.3
- High quality vehicle mesh with a fully detailed interior
- Flight functionality with JSBSim-integrated as well as projectile-based movements
- Textures controllable via Blueprint parameter
- Emissive material driven taillights for increased performance
- DIS/HLA (RPR FOM) integration ready
- Openable side doors, adjustable rotor blades, and retractable gears
- Visual FX for flares and ground dust based on land proximity and speed of rotors
- Damaged vehicle state and associated fire and smoke FX
- Uses Volumetrics plugin from Epic Games
Number of Blueprints: 19
Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols
Network Replicated: No, requires integration into a Network Replicated Product or System
Supported Development Platforms: Win-64
Documentation (PDF): Click here for Vehicle Documentation
Vigilante Asset Customization Guide (PDF): Click here for the Vigilante Asset Guide