The V-22 Osprey is an American vertical takeoff and landing (VTOL) tiltrotor aircraft, which was manufactured by Bell Helicopter and Boeing as the first production tiltrotor aircraft. The vehicle operates as a helicopter for takeoff and landing, but then tilts its rotors once airborne to fly as a fixed-wing aircraft.
Having its first flight on March 19, 1989, the aircraft has been in service by the US Marine Corps since 2007 and can operate in a multitude of missions. The V-22 Osprey is equipped with two Rolls-Royce AE1107C engines with 6,150 horsepower, reaching a top speed of 509 km/h (316 mph).
This vehicle blueprint is flyable and comes fully rigged, including animated gears, doors, flaps, stabilizers, ailerons, rudders, and gears. The asset has a detailed interior with its pedals and joysticks moving according to the user’s adjustments of the vehicle’s movement.
A destructible state model is included with damaged geometry, textures, fire & smoke FX. This asset also includes a countermeasure flare and dust FX, the latter of which appearing when flying near the terrain. The asset is ready for import into your DIS/HLA (RPR FOM) simulation projects. It can be modified as needed to suit your purpose.
It is designed for simulations and supports movement from the JSBSim Flight Dynamics Model (FDM) library. This vehicle comes with two movement types, each with its own vehicle Blueprint: JSBSim integrated and projectile based movement.
JSBSim is an open source, platform-independent, flight dynamics model in C++, and the movement system uses data from its FDM, which can be easily replaced, as described in the documentation below. Also, the environmental clouds are utilizing the Volumetrics plugin from Epic Games.
A sample showcase/demo Blueprint has been included with an environment map and User Interface (UI). When you “Play” the map, the UI includes camera presets, sliders, and buttons to demonstrate the key functionalities of the vehicle. From this map you can also start flying the vehicle.
Disclaimer: This vehicle uses the Volumetrics plugin from Epic Games and JSBSim Flight Dynamics Model (FDM) from the JSBSim team for demonstration purposes only. The vehicle can be used and modified without these plugins enabled in your personal projects.
The Volumetrics plugin is used for the clouds in the scene by utilizing the volume creation and rendering tools therein.
The JSBSim FDM integrated movement requires an appropriate flight model in XML format. Vigilante LLC uses only the publicly available FDMs and does not provide actual airplane FDM itself.
All rights of the Volumetrics plugin and the JSBSim library are the exclusive property of Epic Games and the JSBSim team respectively. Vigilante does make any warranties, inferred or implied, regarding the use of Epic’s plugins nor of the JSBSim team’s library or flight models.
- Compliant with SISO Entity Reference No.: 188.8.131.52.17
- High quality vehicle mesh with a fully detailed interior
- Flight functionality with JSBSim-integrated as well as projectile-based movements
- Textures controllable via Blueprint parameter
- Emissive material driven lights for increased performance
- DIS/HLA (RPR FOM) integration ready
- Adjustable doors and retractable gears
- Animated flaps, stabilizers, ailerons, and rudders
- Visual FX for the flares and ground dust based on land proximity and speed
- Damaged vehicle state and associated fire and smoke FX
- Uses Volumetrics plugin from Epic Games
Number of Blueprints: 19
Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols
Network Replicated: No, requires integration into a Network Replicated Product or System
Supported Development Platforms: Win-64
Documentation (PDF): Click here for the vehicle documentation
Vigilante Asset Customization Guide (PDF): Click here for the Vigilante Asset Guide
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