The 2S19 M1 Msta-S is a Russian self-propelled howitzer, also known as the Msta-S, which is designed for long-range artillery support. It is an upgraded version of the original 2S19 Msta, which was introduced in the 1980s. The “2S19” designation indicates that it is a self-propelled howitzer, and the M1 signifies an improved version of the original.
Key features and specifications of the 2S19M1 Msta-S include:
The 2S19M1 Msta-S is equipped with a 152mm gun-howitzer. It can fire a variety of artillery shells, including HE, guided, and rocket-assisted projectiles.
The Msta-S has a maximum firing range of approximately 29 kilometres with extended-range projectiles, making it capable of engaging targets at long distances.
It is mounted on a tracked chassis, providing good cross-country mobility. This allows the howitzer to quickly reposition itself on the battlefield.
The 2S19M1 Msta-S typically has a crew of 5 to 6 members, including the driver, gunner, and loader.
The howitzer has a relatively high rate of fire, capable of delivering multiple rounds in rapid succession.
It is equipped with advanced fire control systems, including laser rangefinders and ballistic computers, which enable accurate targeting.
The Msta-S has an automated loading system, which reduces the crew’s workload and increases the rate of fire.
The vehicle provides some protection for the crew against small arms fire, artillery shell splinters, and chemical, biological, radiological, and nuclear (CBRN) threats.
The asset is designed as a standard Unreal vehicle with an interior, but it can be customized to suit specific project requirements. It is fully drivable, utilizing physics simulations provided by Epic Games’ Chaos Vehicles plugin. Please note that the Chaos Vehicles plugin must be enabled for proper vehicle movement. The scene incorporates Epic Games’ Volumetrics plugin for environmental clouds and utilizes Lumen for advanced lighting effects.
A sample showcase/demo Blueprint is included with an environment map and a user interface (UI). When you “Play” the map, the UI provides camera presets, sliders, and buttons to showcase the key functionalities of the vechiel.
This asset includes the use of Epic Games’ Volumetrics plugin and Chaos Vehicles system plugin for demonstration purposes only. However, the vehicle asset can be utilized and modified in personal projects without these plugins enabled.
The Volumetrics plugin is employed to create and render the environmental clouds within the scene, utilizing its volume creation and rendering tools. The Chaos Vehicles system plugin allows for realistic vehicle movement by utilizing advanced physics simulations.
Please note that all rights pertaining to the Volumetrics plugin and the Chaos Vehicles system plugin are the exclusive property of Epic Games. Vigilante makes no warranties, expressed or implied, regarding the usage of Epic’s plugins.
– Compliant with SISO Entity Reference No.: 18.104.22.168.26.1
– High-quality vehicle mesh with desert and forest camouflage textures and a detailed interior
– Blueprint-controlled textures for customization
– Emissive materials for headlights and brake lights to enhance performance
– DIS/HLA (RPR FOM) integration ready
– Adjustable hatches, machine gun rotation and elevation
– Armed with a 152mm +howitzer, including associated effects
– Realistic wheeled handeling and visual effects for dynamic dust simulation when driven
– Detailed damaged vehicle state with fire and smoke effects
Number of Blueprints: 20
Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols
Network Replicated: No, requires integration into a Network Replicated Product or System
Supported Development Platforms: Win-64
Documentation (PDF): Click here for Vehicle Documentation
Customization Guide (PDF): Click here for the Vigilante Asset Guide