The SA-6 Kub is a Soviet-designed surface-to-air missile (SAM) system. The name Kub means cube in Russian, and it was given this name due to its boxy and compact design. The SA-6 Kub system was developed during the Cold War and was widely used by the Soviet Union and its allies.
Here are some key features of the SA-6 Kub system:
The SA-6 Kub system consists of a mobile launcher vehicle that carries multiple missiles and a radar system for tracking and engaging targets.
The SA-6 uses a variety of different missiles, including command-guided and semi-active radar-homing missiles. These missiles are designed to intercept and destroy aircraft, helicopters, and other airborne threats.
The Kub system is equipped with a target acquisition and tracking radar, which helps guide the missiles to their intended targets.
The system is highly mobile, which allows it to be rapidly deployed to different locations. This mobility makes it harder for enemy forces to target and destroy the SA-6 launchers.
The SA-6 Kub has a range of several kilometres and can engage targets at altitudes of up to around 11,000 meters (36,000 feet).
The SA-6 Kub is an older system, and more modern air defence systems have been developed since its introduction. However, it still may be in use in some countries or by non-state actors, and it serves as a historical example of Soviet-era air defence technology.
This vehicle blueprint includes meticulously crafted desert and forest themed textures, a fully rigged structure, and animated components such as turret rotation, gun elevation, and opening hatches. Additionally, it offers a detailed damage model with realistic visual effects. The blueprint also includes firing animations and dynamic effects, such as dust trails generated by the tank’s movement.
The asset is designed as a standard Unreal vehicle with a detailed interior, allowing for an immersive experience. It can be customized and adapted to suit specific project requirements. The SA-6 is fully drivable, utilizing accurate physics simulations provided by Epic Games’ Chaos Vehicles plugin. Please ensure that the Chaos Vehicles plugin is enabled for optimal vehicle movement. The scene incorporates Epic Games’ Volumetrics plugin for realistic cloud formations and utilizes Lumen for advanced lighting effects.
Included with the blueprint is a sample showcase/demo Blueprint featuring an environment map and a user interface (UI). When you “Play” the map, the UI provides camera presets, sliders, and buttons, showcasing the key functionalities of the SA-6.
This asset includes the use of Epic Games’ Volumetrics plugin and Chaos Vehicles system plugin for demonstration purposes only. However, the vehicle asset can be utilized and modified in personal projects without these plugins enabled.
The Volumetrics plugin enables the creation and rendering of realistic environmental clouds, utilizing its volume creation and rendering tools. The Chaos Vehicles system plugin offers realistic physics simulations for authentic vehicle movement.
Please note that all rights pertaining to the Volumetrics plugin and the Chaos Vehicles system plugin belong exclusively to Epic Games. Vigilante makes no warranties, expressed or implied, regarding the usage of Epic’s plugins.
– Compliant with SISO Entity Reference No.: N/A
– High-quality vehicle mesh with desert-themed textures and a detailed interior
– Blueprint-controlled textures for customization
– Emissive materials for headlights and brake lights, enhancing visual realism
– DIS/HLA (RPR FOM) integration ready
– Adjustable hatches, turret rotation
– Equipped with a superstructure and telescopic excavator arm
Number of Blueprints: 19
Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols
Network Replicated: No, requires integration into a Network Replicated Product or System
Supported Development Platforms: Win-64
Documentation (PDF): Click here for Vehicle Documentation
Customization Guide (PDF): Click here for the Vigilante Asset Guide