Description
The Xian H-6 is a Chinese-built strategic bomber that has been in service with the People’s Liberation Army Air Force since the 1970s. It is a license-built version of the Soviet Tupolev Tu-16 Badger bomber. The H-6 has undergone several upgrades and modifications over the years, evolving into different variants to suit various roles.
Key features and information about the Xian H-6 include:
The H-6 is derived from the Soviet Tu-16, a medium-range bomber. China acquired the license to produce the Tu-16 in the 1950s, and the first H-6s entered service in the early 1970s.
Over the years, the H-6 has seen several variants, with the most notable being the H-6D, H-6H, H-6G, and H-6K. The H-6K has undergone significant upgrades, including the integration of modern avionics and the capability to carry a variety of air-launched cruise missiles.
The H-6 is primarily a strategic bomber, capable of carrying a range of munitions, including nuclear and conventional bombs. Its range allows it to operate over long distances, making it suitable for strategic missions.
The H-6K variant represents a more modern version of the bomber, featuring improved avionics, communication systems, and the ability to carry newer long-range cruise missiles. This enhances its strategic capabilities and allows it to perform a wider range of missions.
The H-6K is known for its ability to carry and launch long-range cruise missiles. This extends its operational reach and allows it to engage targets at a distance without entering heavily defended airspace.
The H-6 plays a crucial role in China’s strategic deterrence capabilities. Its long-range capabilities make it suitable for various missions, including nuclear deterrence, maritime strike, and strategic reconnaissance.
The aircraft is designed for simulations and supports movement from the JSBSim Flight Dynamics Model (FDM) library. This vehicle comes with two movement types, each with its own vehicle Blueprint: JSBSim integrated and projectile based movement.
JSBSim is an open source, platform-independent, flight dynamics model in C++, and the movement system uses data from its FDM, which can be easily replaced, as described in the documentation below.
A sample showcase/demo Blueprint has been included with an environment map and User Interface (UI). When you “Play” the map, the UI includes camera presets, sliders, and buttons to demonstrate the key functionalities of the vehicle. From this map you can also start flying the vehicle.
Disclaimer: This vehicle uses the Volumetrics plugin from Epic Games and JSBSim Flight Dynamics Model (FDM) from the JSBSim team for demonstration purposes only. The vehicle can be used and modified without these plugins enabled in your personal projects.
The Volumetrics plugin is used for the clouds in the scene by utilizing the volume creation and rendering tools therein.
The JSBSim FDM integrated movement requires an appropriate flight model in XML format. Vigilante LLC uses only the publicly available FDMs and does not provide actual airplane FDM itself.
All rights of the Volumetrics plugin and the JSBSim library are the exclusive property of Epic Games and the JSBSim team respectively. Vigilante does make any warranties, inferred or implied, regarding the use of Epic’s plugins nor of the JSBSim team’s library or flight models.
Technical Information
Features:
- Compliant with SISO Entity Reference No.: 1.2.45.3.2
- High quality vehicle mesh with a fully detailed interior
- Flight functionality with JSBSim-integrated as well as projectile-based movements
- Textures controllable via Blueprint parameter
- Emissive material driven lights for increased performance
- DIS/HLA (RPR FOM) integration ready
- Openable canopy as well as retractable gears
- Adjustable flaps, rudders, stabilizers, air brake, and ailerons
- Damaged vehicle state and associated fire and smoke FX
- Uses Volumetrics plugin from Epic Games
Number of Blueprints: 19
Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols
Network Replicated: No, requires integration into a Network Replicated Product or System
Supported Development Platforms: Win-64
Windows: Yes
Mac: No
Documentation (PDF): Click here for the vehicle documentation
Vigilante Asset Customization Guide (PDF): Click here for the Vigilante Asset Guide
Thanks for the models, all are great for populating or learning as I am a simple hobbyist learning unreal engine. I have been spending a lot of time using a top view 2d engine but need to do something in 3d for a change.