Helicopter Z-10 (East)

(7 customer reviews)

FREE

The Vigilante Z-10 is a dual-engine medium attack helicopter with a 30 mm autocannon. It is DIS/HLA (RPR FOM) integration ready, and it’s fully rigged and flyable.

Supported Engine Versions

5.1

Supported Platforms:

Windows 64-Bit

Required plugin(s):

The Z-10, nicknamed “Fierce Thunderbolt”, is a medium attack helicopter from China manufactured by the Changhe Aircraft Industries Corporation (CAIC). It carries a crew of two and is equipped with a 30 mm cannon but can also be fitted with anti-tank guided missiles (ATGM). The Z-10 has dual Pratt & Whitney Canada PT6C-67C turboshaft engines and can reach top speed of 270 km/h (170 mph).

This vehicle blueprint is flyable and comes fully rigged, including animated rotors, cockpit doors, gun, sensor, gears, and wipers. The asset has a detailed interior.

A destructible state model is included with damaged geometry, textures, fire & smoke FX. This asset also includes a countermeasure flare, gun, and dust FX, the latter of which appearing when flying near the terrain. The asset is ready for import into your DIS/HLA (RPR FOM) simulation projects. It can be modified as needed to suit your purpose.

It is designed for simulations and supports movement from the JSBSim Flight Dynamics Model (FDM) library. This vehicle comes with two movement types, each with its own vehicle Blueprint: JSBSim integrated and projectile based movement.

JSBSim is an open source, platform-independent, flight dynamics model in C++, and the movement system uses data from its FDM, which can be easily replaced, as described in the documentation below. Also, the environmental clouds are utilizing the Volumetrics plugin from Epic Games.

A sample showcase/demo Blueprint has been included with an environment map and User Interface (UI). When you “Play” the map, the UI includes camera presets, sliders, and buttons to demonstrate the key functionalities of the vehicle. From this map you can also start flying the vehicle.

 

Disclaimer: This vehicle uses the Volumetrics plugin from Epic Games and JSBSim Flight Dynamics Model (FDM) from the JSBSim team for demonstration purposes only. The vehicle can be used and modified without these plugins enabled in your personal projects.

The Volumetrics plugin is used for the clouds in the scene by utilizing the volume creation and rendering tools therein.

The JSBSim FDM integrated movement requires an appropriate flight model in XML format. Vigilante LLC uses only the publicly available FDMs and does not provide actual airplane FDM itself.

All rights of the Volumetrics plugin and the JSBSim library are the exclusive property of Epic Games and the JSBSim team respectively. Vigilante does make any warranties, inferred or implied, regarding the use of Epic’s plugins nor of the JSBSim team’s library or flight models.

Technical Details

Features:

  • Compliant with SISO Entity Reference No.: 1.2.45.20.2
  • High quality vehicle mesh with a fully detailed interior
  • Flight functionality with JSBSim-integrated as well as projectile-based movements
  • Textures controllable via Blueprint parameter
  • Emissive material driven taillights for increased performance
  • DIS/HLA (RPR FOM) integration ready
  • Openable cockpit doors, adjustable rotor blades and rotation of gun as well as sensor, and retractable gears
  • Visual FX for flares, 30mm cannon, and ground dust based on land proximity and speed of rotors
  • Damaged vehicle state and associated fire and smoke FX
  • Uses Volumetrics plugin from Epic Games

Number of Blueprints: 19

Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols

Network Replicated: No, requires integration into a Network Replicated Product or System

Supported Development Platforms: Win-64

Windows: Yes

Mac: No

Documentation (PDF): Click here for Vehicle Documentation

Vigilante Asset Customization Guide (PDF): Click here for the Vigilante Asset Guide

7 reviews for Helicopter Z-10 (East)

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1-5 of 7 reviews
  1. Thanks for the models, all are great for populating or learning as I am a simple hobbyist learning unreal engine. I have been spending a lot of time using a top view 2d engine but need to do something in 3d for a change.

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  3. The model is basically the same as the real helicopter.

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