The Akula-class is a class of nuclear-powered attack submarines (SSN) that was originally built for the Soviet Navy and later continued by the Russian Navy. The name Akula means shark in Russian. These submarines are known by the NATO reporting name of Typhoon.
Here are some key features and characteristics of the Akula-class submarines:
The Akula-class submarines were developed during the Cold War era by the Soviet Union. The submarines were designed for anti-submarine warfare and reconnaissance missions.
The Akula-class submarines have a length of about 110 meters (360 feet) and a submerged displacement of around 13,000 tons.
These submarines are powered by a nuclear reactor, providing them with unlimited underwater endurance. The nuclear propulsion system allows them to operate submerged for extended periods without the need to surface for air.
Akula-class submarines are equipped with a variety of torpedoes and anti-ship missiles. They can carry torpedoes and cruise missiles, making them versatile in their offensive capabilities.
The Akula-class submarines are known for their relatively quiet operation, enhancing their effectiveness in stealth and surprise.
These submarines have a crew complement of around 73 to 80 personnel. The crew accommodations include living quarters, control rooms, and facilities for long-duration missions.
The Akula-class has undergone several upgrades and modifications over the years, with different submarines featuring variations in their equipment and capabilities.
This vehicle blueprint is fully rigged, has animated missile shafts, snorkel, radar, front & rear hydroplanes, antennas, and rudders. Textures and propeller thrust FX are included.
The vehicle is ready for import into your DIS/HLA (RPR FOM) simulation projects. As such, it is not set up as a traditional Unreal asset with an interior but can be modified as needed to suit your purpose.
A sample showcase/demo Blueprint has been included with an environment map and User Interface (UI). When you “Play” the map, the UI includes camera presets, sliders, and buttons to demonstrate the key functionalities of the asset.
Disclaimer: This asset uses the Water system plugin from Epic Games for demonstration purposes only. The vehicle asset can be used and modified without this plugin enabled in your personal projects.
The Water system plugin allows the user to view the vehicle’s look on water surfaces. It is not used for buoyancy or movement. All rights of the Water system plugin are the exclusive property of Epic Games. Vigilante does make any warranties, inferred or implied, regarding the use of Epic’s plugin.
Technical Details
Features:
- Compliant with SISO Entity Reference No.: 1.4.222.3.8
- High quality mesh
- Textures controllable via Blueprint Parameter
- DIS/HLA (RPR FOM) integration ready
- Animated missile shafts, snorkel, radar, front & rear hydroplanes, antennas, and rudders
- Propeller driven rotation and visual FX for water thrust
Number of Blueprints: 5
Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols
Network Replicated: No, requires integration into a Network Replicated Product or System
Supported Development Platforms: Win-64
Windows: Yes
Mac: No
Documentation (PDF): Click here for Vehicle Documentation
Vigilante Asset Customization Guide (PDF): Click here for the Vigilante Asset Guide
A wonderful asset with imitation of pitching and several water special effects. Unfortunately, it was not useful, since, unlike the other submarine, the upper hatches with missiles do not open (only the forward torpedo tubes). This is the only drawback.
Thank you for leaving a review Slum Snake. I’m afraid the animations where limited as part of the scope of the project but hope the asset is still useful for your project.
Best,
-Vigilante Support
i have checked out every vigalante asset available currently and they are not only better than every free asset in there genre they are better than every asset full stop… great work guys thanks for leaving this open free for the community