The Kirov-class battlecruisers are a class of nuclear-powered warships that were built for the Soviet Navy and later the Russian Navy. These heavy missile cruisers were designed for long-range surface warfare and anti-ship missions. The Kirov-class vessels are among the largest and heaviest surface combatant warships in the world.
Here are some key features and information about the Kirov-class:
The Kirov-class was originally developed in the Soviet Union during the Cold War as a response to the United States Navy’s nuclear-powered cruisers. The class is named after Sergey Kirov, a prominent Bolshevik leader.
The Kirov-class ships are characterized by their large size and displacement. They are often referred to as battlecruisers due to their combination of heavy armament and high speed.
These battlecruisers are heavily armed with a variety of weapons, including anti-ship missiles, anti-aircraft missiles, and naval guns. Armament includes P-700 Granit (SS-N-19 Shipwreck) anti-ship missiles, S-300F long-range surface-to-air missiles, and a variety of anti-aircraft artillery.
The Kirov-class ships are nuclear-powered, using nuclear reactors for propulsion. This provides them with long endurance and extended operational range.
The Kirov-class has undergone various modernization efforts over the years to keep them operationally relevant. This includes upgrades to their weapon systems, sensors, and other technologies.
The primary role of the Kirov-class is to serve as a surface warfare platform, capable of engaging both ships and aircraft. They are often considered as flagships due to their size and capabilities.
While the original intent was to have multiple ships of this class, only a few were built, and they have been used sparingly in recent years.
The vehicle is ready for import into your DIS/HLA (RPR FOM) simulation projects. As such, it is not set up as a traditional Unreal asset with an interior but can be modified as needed to suit your purpose.
A sample showcase/demo Blueprint has been included with an environment map and User Interface (UI). When you “Play” the map, the UI includes camera presets, sliders, and buttons to demonstrate the key functionalities of the asset.
Disclaimer: This asset uses the Water system plugin from Epic Games for demonstration purposes only. The vehicle asset can be used and modified without this plugin enabled in your personal projects.
The Water system plugin allows the user to view the vehicle’s look on water surfaces. It is not used for buoyancy or movement. All rights of the Water system plugin are the exclusive property of Epic Games. Vigilante does make any warranties, inferred or implied, regarding the use of Epic’s plugin.
- Compliant with SISO Entity Reference No.: 184.108.40.206.2
- High quality mesh
- Textures controllable via Blueprint Parameter
- DIS/HLA (RPR FOM) integration ready
- Propeller driven rotation and visual FX for water thrust
Number of Blueprints: 21
Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols
Network Replicated: No, requires integration into a Network Replicated Product or System
Supported Development Platforms: Win-64
Documentation (PDF): Click here for Vehicle Documentation
Vigilante Asset Customization Guide (PDF): Click here for the Vigilante Asset Guide