The M2 Bradley infantry fighting vehicle (IFV) is a US vehicle, with the M2A3 variation introduced in 2000 as an upgrade of its predecessor. It comes armed with a coaxial 7.62 mm M240C machine gun, a 25 mm dual-fed Bushmaster main gun, and a twin-tube TOW anti-tank guided missile launcher. The vehicle has a welded aluminum armor hull as well as an add-on explosive reactive armor that protects from shoulder-launched anti-tank rockets (RPGs) and anti-tank missiles.
This vehicle blueprint comes with both desert and forest textures, is fully rigged, and includes animated tracks, hatches, and turret. A destructible state model is included with damaged geometry, textures, fire & smoke FX. This asset also includes weapon firing and dust FX from the tracks when moving.
The asset is set up as a traditional Unreal vehicle with an interior but can be modified as needed to suit your purpose. It is drivable with proper physics performance by using Epic Games’ Chaos Vehicles plugin. The Chaos Vehicles plugin must be enabled for vehicle movement to work. Also, the environmental clouds are utilizing the Volumetrics plugin from Epic Games and the scene uses Lumen.
A sample showcase/demo Blueprint has been included with an environment map and User Interface (UI). When you “Play” the map, the UI includes camera presets, sliders, and buttons to demonstrate the key functionalities of the vehicle.
Disclaimer: This asset uses the Volumetrics plugin and the Chaos Vehicles system plugin from Epic Games for demonstration purposes only. The vehicle asset can be used and modified without this plugin enabled in your personal projects.
The Volumetrics plugin is used for the clouds in the scene by utilizing the volume creation and rendering tools therein. The Chaos Vehicles system plugin allows users to use vehicle physics simulations to make realistic vehicle movement.
All rights of the Volumetrics plugin and the Chaos Vehicles system plugin are the exclusive property of Epic Games. Vigilante does make any warranties, inferred or implied, regarding the use of Epic’s plugins.
Technical Information
Features:
- Compliant with SISO Entity Reference No.: 1.1.225.2.1.9
- High quality vehicle mesh with both forest and desert textures
- Textures controllable via Blueprint Parameter
- Emissive material driven headlights and brake lights for increased performance
- DIS/HLA (RPR FOM) integration ready
- Adjustable turret rotation and gun elevation
- Track speed driven rotation and visual FX for road dust
- Includes a coaxial machine gun, turret, and a TOW missile launcher with their corresponding FX
- Damaged vehicle state and associated fire and smoke FX
Number of Blueprints: 19
Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols
Network Replicated: No, requires integration into a Network Replicated Product or System
Supported Development Platforms: Win-64
Windows: Yes
Mac: No
Documentation (PDF): Click here for Vehicle Documentation
Customization Guide (PDF): Click here for the Vigilante Asset Guide
Thank you for taking the time to leave a review.
-Vigilante Support
Thanks for the models, all are great for populating or learning as I am a simple hobbyist learning unreal engine. I have been spending a lot of time using a top view 2d engine but need to do something in 3d for a change.