The Admiral Grigorovich class frigate is a class of frigates operated by the Russian Navy. Named after Admiral Ivan Grigorovich, these frigates are designed for a variety of naval missions including anti-surface warfare, anti-submarine warfare, and anti-aircraft warfare.
Here are some key features of the Admiral Grigorovich class frigate:
These frigates are designed to be multi-role, capable of engaging surface, subsurface, and airborne threats.
They are equipped with a variety of weaponry including anti-ship and land-attack cruise missiles, anti-submarine torpedoes, and anti-aircraft missiles. The primary anti-ship missile is the Kalibr-NK (NATO reporting name: SS-N-27 Sizzler).
The frigates are equipped with modern radar systems, sonar systems, and electronic warfare suites for detection and defense against various threats. The design incorporates stealth technology to reduce radar cross-section and improve survivability.
They have facilities to accommodate a helicopter for anti-submarine warfare and maritime surveillance missions.
The Admiral Grigorovich class is propelled by gas turbines, providing them with a significant amount of power for propulsion and electrical generation.
These frigates are deployed for various missions including escort duties, patrol missions, and naval exercises.
The Admiral Grigorovich class frigates represent a significant component of the Russian Navy’s surface fleet, contributing to its maritime capabilities and power projection.
The vehicle is ready for import into your DIS/HLA (RPR FOM) simulation projects. As such, it is not set up as a traditional Unreal asset with an interior but can be modified as needed to suit your purpose.
A sample showcase/demo Blueprint has been included with an environment map and User Interface (UI). When you “Play” the map, the UI includes camera presets, sliders, and buttons to demonstrate the key functionalities of the asset.
Disclaimer: This asset uses the Water system plugin from Epic Games for demonstration purposes only. The vehicle asset can be used and modified without this plugin enabled in your personal projects.
The Water system plugin allows the user to view the vehicle’s look on water surfaces. It is not used for buoyancy or movement. All rights of the Water system plugin are the exclusive property of Epic Games. Vigilante does make any warranties, inferred or implied, regarding the use of Epic’s plugin.
- Compliant with SISO Entity Reference No.: 18.104.22.168.14
- High quality mesh
- Textures controllable via Blueprint Parameter
- DIS/HLA (RPR FOM) integration ready
- Propeller driven rotation and visual FX for water thrust
Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols
Network Replicated: No, requires integration into a Network Replicated Product or System
Supported Development Platforms: Win-64
Documentation (PDF): Click here for Vehicle Documentation
Vigilante Asset Customization Guide (PDF): Click here for the Vigilante Asset Guide