The Vigilante Artillery ZU-23 is a Soviet, towed 23 mm anti-aircraft twin-barreled autocannon. Originally designed to engage low-flying targets at a range of 2.5 km as well as armored vehicles at a range of two kilometers and for direct defense of troops and strategic locations against air assault usually conducted by helicopters and low-flying airplanes This artillery blueprint comes with both desert and forest textures, is fully rigged, and has animated stabilizers, wheels, and turret with a 23 mm cannon. A destructible state model with damaged geometry, textures, and damage smoke FX is included along with weapon firing and firing dust FX.
The asset is ready for import into your DIS/HLA (RPR FOM) simulation projects. As such, it is not set up as a traditional Unreal vehicle with an interior but can be modified as needed to suit your purpose.
A sample showcase/demo Blueprint has been included with an environment map and User Interface (UI). When you “Play” the map, the UI includes camera presets, sliders, and buttons to demonstrate the key functionalities of the asset.
- Compliant with SISO Entity Reference No.: 126.96.36.199.13.6
- High quality vehicle mesh with both forest and desert textures
- Textures controllable via Blueprint Parameter
- DIS/HLA (RPR FOM) integration ready
- Animated stabilizers, turret rotation and gun elevation, and wheels
- 23 mm gun with firing visual FX
- Damaged vehicle state and associated smoke FX
Number of Blueprints: 10
Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols
Network Replicated: No, requires integration into a Network Replicated Product or System
Supported Development Platforms: Win-64
Documentation (PDF): Click here for Vehicle Documentation
Vigilante Asset Customization Guide (PDF): Click here for the Vigilante Asset Guide