Helicopter Z-9C (East)

(5 customer reviews)

FREE

The Vigilante Z-9C is a dual-engine medium naval helicopter of Chinese origin. It is DIS/HLA (RPR FOM) integration ready, and it’s fully rigged and flyable.

Supported Engine Versions

5.1

Supported Platforms:

Windows 64-Bit

Required plugin(s):

The Harbin Z-9C, with the NATO reporting name “Haitun” (Chinese for dolphin), is a medium helicopter which is the naval variation of the original Z-9 helicopter that can carry a multitude of missions. It is a variant of the Eurocopter AS.565 Panther (a militarized Dauphin) and it can carry a crew of two pilots and up to 10 passengers. The aircraft can be fitted with various cannons and missile launchers (not included). The Z-9C has dual turboshaft engines and can reach a top speed of 305 km/h (190 mph).

This vehicle blueprint is flyable and comes fully rigged, including animated rotors, side doors, gears, and wipers. The asset has a detailed interior.

A destructible state model is included with damaged geometry, textures, fire & smoke FX. This asset also includes a countermeasure flare and dust FX, the latter of which appears when flying near the terrain. The asset is ready for import into your DIS/HLA (RPR FOM) simulation projects. It can be modified as needed to suit your purpose.

It is designed for simulations and supports movement from the JSBSim Flight Dynamics Model (FDM) library. This vehicle comes with two movement types, each with its own vehicle Blueprint: JSBSim integrated and projectile based movement.

JSBSim is an open source, platform-independent, flight dynamics model in C++, and the movement system uses data from its FDM, which can be easily replaced, as described in the documentation below. Also, the environmental clouds are utilizing the Volumetrics plugin from Epic Games.

A sample showcase/demo Blueprint has been included with an environment map and User Interface (UI). When you “Play” the map, the UI includes camera presets, sliders, and buttons to demonstrate the key functionalities of the vehicle. From this map you can also start flying the vehicle.

 

Disclaimer: This vehicle uses the Volumetrics plugin from Epic Games and JSBSim Flight Dynamics Model (FDM) from the JSBSim team for demonstration purposes only. The vehicle can be used and modified without these plugins enabled in your personal projects.

The Volumetrics plugin is used for the clouds in the scene by utilizing the volume creation and rendering tools therein.

The JSBSim FDM integrated movement requires an appropriate flight model in XML format. Vigilante LLC uses only the publicly available FDMs and does not provide actual airplane FDM itself.

All rights of the Volumetrics plugin and the JSBSim library are the exclusive property of Epic Games and the JSBSim team respectively. Vigilante does make any warranties, inferred or implied, regarding the use of Epic’s plugins nor of the JSBSim team’s library or flight models.

Technical Details

Features:

  • Compliant with SISO Entity Reference No.: 1.2.45.21.4.3
  • High quality vehicle mesh with a fully detailed interior
  • Flight functionality with JSBSim-integrated as well as projectile-based movements
  • Textures controllable via Blueprint parameter
  • Emissive material driven taillights for increased performance
  • DIS/HLA (RPR FOM) integration ready
  • Openable side doors, adjustable rotor blades, and retractable gears
  • Visual FX for flares and ground dust based on land proximity and speed of rotors
  • Damaged vehicle state and associated fire and smoke FX
  • Uses Volumetrics plugin from Epic Games

Number of Blueprints: 19

Input: Keyboard, Mouse, DIS / HLA (RPR FOM) Protocols

Network Replicated: No, requires integration into a Network Replicated Product or System

Supported Development Platforms: Win-64

Windows: Yes

Mac: No

Documentation (PDF): Click here for Vehicle Documentation

Vigilante Asset Customization Guide (PDF): Click here for the Vigilante Asset Guide

5 reviews for Helicopter Z-9C (East)

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  1. Thanks for the models, all are great for populating or learning as I am a simple hobbyist learning unreal engine. I have been spending a lot of time using a top view 2d engine but need to do something in 3d for a change.

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